VGA 4MB/CL AGP
bar.gif (877 bytes)
Features
  • 32 bit wide data bus Perspective texture mapping
  • Filter Jet fast bilinear filtering
  • Lit, copy, decal and blend textures
  • Palettized textures (compressed textures)
  • mono rasterization (single-pass lighting)
  • Stipple transparency
  • Rendering of points, lines, and triangles
  • 16-bit Z-buffer
  • Gouraud shading
  • Alpha blending, fog, and transparency
  • 3D-clipping support
  • Full RGB specular lighting
  • Open GL support
  • AGP1.0 compliant 66 MHz bus master

Integrated VGA controller

  • Match Standard VGA mode
  • Integrated 230MHz palette DAC and clock synthesizer
  • Support resolutions up to 1600x1200 at 85 MHz or higher
  • True-color operation up to 1024x768

Video Playback acceleration

  • Single overlay windows
  • Hardware occlusion for three video windows

Rambus memory architecture

  • Concurrent and low-latency devices supported
  • Single memory for color-buffer, video, Z-buffer, and texture store
  • 600 Mbytes/sec

MPEG-2/DVD acceleration

  • DMA bursting
  • Support for planar YUV 4:2:0 frees CPU of conversion Burden